5 técnicas simples para COOK SERVE FOREVER Gameplay



 is substantially different and considerably simplified. I could even say that it’s targeted more at casual players rather than at the veterans of the series because it doesn’t encourage the frantic and quite hectic button mashing which is the series’ staple mechanic.

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I am a long time fan of Cook Serve Delicious ever since the original which I thought was possibly the greatest innovation within the cooking game genre. I cannot find it within myself, no matter how hard I try to like Cook Serve Forever, to recommend this game.

Your quest for culinary greatness will take you and your food cart to over 50 locations throughout the city of Helianthus. Each location has its own menu and set of cooking objectives. For instance, you’ll serve pizza to burnt-out game developers at a video game studio, and old-timey eats at the city’s historic district.

This game requires none of this. It's a button mash em up with about 7 different orders of quick time event.

If you want to play a cooking mama clone with almost pelo difficulty wearing the skin of the series that it has murdered this is your game.  

It’s fairly grindy if you want to maximize everything and get cem% achievements, yet I find it a very enjoyable grind because of the excellent soundtrack and overall presentation.

Chop, stir, and sauté your way through the bustling solarpunk city of Helianthus. You play as Nori Kaga, a food cart chef aspiring to make it big like her role model, the Culinary Queen, Chef Rhubarb. Alongside your partner Brie, you'll cook over 80 foods and master more than 400 different recipes.

At the moment of writing this review, the game is in Early Access, but the content available is already fully playable and bug-free. As of October 2023, a prologue and two chapters have been released, totaling around 5 hours of gameplay, and another two chapters are planned to be added in the future. COOK SERVE FOREVER Gameplay In comparison to the series, mastering cooking recipes is not the central focus anymore, and the gameplay is considerably simplified. Fulfilling orders is now done by correctly inputting QTE sequences and thus building up a combo score by pressing the arrow buttons as indicated on the screen, with some of the elements having extra modifiers to make the gameplay not so trivial.

The game also includes over two hours of original music by award winning composer Jonathan Geer. The soundtrack hooks into the game’s narrative in some interesting ways.

For instance, your partner Brie is a musician, and throughout the game you get to hear her composing a song, with the song growing and changing throughout the story. Jonathan was adamant on using a range of real instruments for Cook Serve Forever

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I think in the end we got there and made a fantastic game, but the development cycle was one of the most difficult I've ever had personally and I want to say thanks to those who left positive reviews and feedback on Steam and Discord/Reddit.

You’ll have to alternate simple key presses with longer ones, simultaneously press a specific combination of keys, remember your last key pressed, and twist your brain for those annoying “NOT” modifiers that are randomly added to some of the keys in the ingredient sequence (such as “NOT arrow down”).

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